Dark Gengar
Dark Gengar is card 6/105 in Neo Destiny from the Neo series. Its recorded rarity is Rare Holo.

Card details
- Expansion
- Neo Destiny
- Series
- Neo
- Collector number
- 6/105
- Rarity
- Rare Holo
- Card release
- 28 February 2002
- Supported finishes
- Holo
Printed card text
Stage 2 · 70 HP · Psychic · Evolves from Dark Haunter
Pokémon Power — Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
Pull In — 30 damage
Energy cost: Psychic, Psychic, Psychic
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
Resistance: Fighting -30 · Retreat cost: 2 Colorless energy
It absorbs the heat in the air around it. If you suddenly feel cold, it’s because a Gengar has appeared.
Illustrated by Aya Kusube
About this printing
Dark Gengar has Holo as its supported finish on Poke Fun Play. Each finish has its own entry in your Neo Destiny binder. Find this card in simulated boosters or craft a missing finish with Dust.