Dark Gengar
Dark Gengar 6/105 is a Rare Holo Pokémon TCG card from Neo Destiny in the Neo series. View its artwork, printed details and Holo finish.

Card details
- Expansion
- Neo Destiny
- Series
- Neo
- Collector number
- 6/105
- Rarity
- Rare Holo
- Card release
- 28 February 2002
- Supported finishes
- Holo
Card prices
Ungraded market references; condition and edition affect actual sale prices. Estimates are labeled. TCGplayer data via TCGCSV · source updated Nov 5, 2026.
Printed card text
Stage 2 · 70 HP · Psychic · Evolves from Dark Haunter
Pokémon Power — Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
Pull In — 30 damage
Energy cost: Psychic, Psychic, Psychic
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
Resistance: Fighting -30 · Retreat cost: 2 Colorless energy
It absorbs the heat in the air around it. If you suddenly feel cold, it’s because a Gengar has appeared.
Illustrated by Aya Kusube
Where to pull this printing
Choose the finish you are missing, then open an eligible virtual pack in Poke Fun Play.
| Finish | Eligible virtual packs |
|---|---|
| Holo | Neo Destiny |
These routes come from this website’s configured pack models, including supplemental collection slots. They describe virtual pulls, not physical booster contents or official pull rates.
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